Ubisoft ha rilasciato una nuova patch di Assassin’s Creed Syndicate, la 1.2 per la precisione, disponibile su Ps4 e Xbox One. Lo studio francese ha migliorato le performance e la stabilità del titolo, risolti anche diversi problemi legati alla sincronizzazione delle labbra e dell’audio in alcune scene cinematiche, alle collisioni delle carrozze e altri problemi generali, inoltre è stato migliorato il comportamento degli NPC in diverse situazioni di gioco. Per tutte le novità ecco il log ufficiale in lingua inglese.
Assassin’s Creed Syndicate 1.2 Patch Notes (Xbox One/PS4):
Stab/Crashs/Perfs
- Improved performance and stability
Online
- Fixed an issue where there was no rating for the final mission
- Fixed an issue where the Trophy/Achievement descriptions were in English when the user put his system language to “French (Canada)”
Audio
- Fixed an issue where the lip-sync was not synchronized with the cinematics
- Fixed an issue where the subtitles weren’t exactly matching the audio
- Fixed some issues with some audio missing or being played incorrectly
Vehicles
- Fixed some collisions issues for carriages and trains
- Fixed some spawning issues with the vehicles
AI/NPC
- Fixed some popping issues
- Improved reactions for the allies
- Improved reactions for NPC on the ground
- Improved reactions for NPC on carts and trains
- Improved navigation for NPC
Game System
- Fixed some issues with the replay system
- Fixed some balancing issues
- Fixed an issue where the gun might be missing in the inventory after acquiring it in the “Whitechapel Conquest” mission
- Fixed an unlocking issue with the Train Raids
- Fixed an issue with the “Artisan” Trophy/Achievement
World/3D/Menu/HUD
- The Time Anomaly icon was increased to have a better visibility on the map
- Fixed some issues with the messages for the mission in the HUD
- Fixed some icon issues
- Fixed some lighting issues
- Fixed some low resolution and corrupted texture issues
- Fixed some level of detail issues
- Fixed issues with props in the world
Fight
- Fixed some issues during fights with NPCs
- Fixed issues with counter attacks
- Fixed some camera issues
Mission
- Fixed an issue in the Fight Club
- Fixed an issue where the player could not enter the Time Anomaly mission
- Fixed some issues with the mission objectives and secondary constraints not updating properly
- Fixed issues with the fast travel
- Fixed some issues where the missions could be blocked after some cinematics
- Fixed some issues with Crawford Starrick in the last mission, “A Night To Remember”
Behavior
- Fixed some issues with the coerce system
- Fixed some issues with the cover system
- Fixed some issues with the parkour and navigation
- Fixed some animation issues
- Fixed some camera issues
- Fixed some issues with the rope launcher
- Fixed an issue where the player could sometimes fall under the map