Ninja Theory e Capcom hanno annunciato oggi che DMC: Devil May Cry, uscito originariamente nel 2013, è in arrivo su PlayStation 4 e Xbox One. C’è già una data d’uscita certa, salvo ovviamente rinvii dell’ultim’ora: 17 marzo 2015.
L’edizione sarà chiamata ‘Definitive Edition’, con 40$ (probabilmente arriverà negli store italiani a intorno ai 30 euro) sarà possibile giocare l’action game sulla next-gen con la risoluzione portata a 1080p e gli fps a 60 su entrambe le piattaforme. Gli sviluppatori promettono anche un sistema generale migliorato e ottimizzato, per una esperienza ‘definitiva’ del gioco.
http://youtu.be/8MruA6AfRpU
Questa nuova edizione definitiva arriva anche con tutti i DLC rilasciati finora inclusi, inclusa la divertente opzione Gods Must Die. In basso il log ufficiale rilasciato da Capcom con tutte le caratteristiche:
Devil May Cry: Definitive Edition:
- 60fps framerate, 1080p resolution on both SKUs.
- Rebalanced, repolished gameplay — Ninja Theory has thoroughly examined the entire game and nearly two years of user feedback, and has made it tighter than ever. This includes bug fixes, rebalanced combat elements, enemy behavior, the Style system, and even new settings like an optional manual lock-on.
- All DLC from the last-gen version of DmC, including costumes, weapon skins, the pre-order bonus items (Item Finder, Orb Harvester), and of course, the “Vergil’s Downfall” campaign–hours of new gameplay starring Dante’s badass brother, Vergil.
- New “Bloody Palace” mode for Vergil – By popular demand, Vergil will now have his own Bloody Palace mode, featuring sixty waves of stylish madness. As an added bonus, the timer in Bloody Palace mode (for both characters) is now a toggle-able setting.
- Turbo Mode – A perennial favorite of the Devil May Cry franchise, this mode gives a 20% speed boost to all gameplay, upgrading the game’s tempo from Adagio to–wait for it–Andante. Pretty proud of that one.
- Hardcore Mode – Designed for those looking for a classic, hardcore challenge, this setting can be toggled on and off between stages, and will affect various aspects of the game, such as Devil Trigger, AI, and the Style system.
- Gods Must Die difficulty level – Unlocked after beating Dante Must Die, this mode is insanely hard, with all enemies spawning in Devil Trigger and dealing 2.5x the normal damage. Plus: no items allowed!
- Must Style mode – For the masochistic, this mode requires that players achieve an S style rank or higher in order to deal damage to enemies.
- New costumes for Dante and Vergil celebrating the Devil May Cry legacy.
- Updated trophies/achievements to account for the new modes.
- New leaderboards for Hardcore Mode and Vergil’s Bloody Palace.
- Next-gen standard sharing functionality –This may be a given, but consider the potential! Every single person who owns the game and has an internet connection will be able to upload combo videos or stream the game live.