Assassin’s Creed Syndicate: disponibile la patch 1.2 su Ps4 e Xbox One

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Ubisoft ha rilasciato una nuova patch di Assassin’s Creed Syndicate, la 1.2 per la precisione, disponibile su Ps4 e Xbox One. Lo studio francese ha migliorato le performance e la stabilità del titolo, risolti anche diversi problemi legati alla sincronizzazione delle labbra e dell’audio in alcune scene cinematiche, alle collisioni delle carrozze e altri problemi generali, inoltre è stato migliorato il comportamento degli NPC in diverse situazioni di gioco. Per tutte le novità ecco il log ufficiale in lingua inglese.

Assassin’s Creed Syndicate 1.2 Patch Notes (Xbox One/PS4):

Stab/Crashs/Perfs

  • Improved performance and stability

Online

  • Fixed an issue where there was no rating for the final mission
  • Fixed an issue where the Trophy/Achievement descriptions were in English when the user put his system language to “French (Canada)”

Audio

  • Fixed an issue where the lip-sync was not synchronized with the cinematics
  • Fixed an issue where the subtitles weren’t exactly matching the audio
  • Fixed some issues with some audio missing or being played incorrectly

Vehicles

  • Fixed some collisions issues for carriages and trains
  • Fixed some spawning issues with the vehicles

AI/NPC

  • Fixed some popping issues
  • Improved reactions for the allies
  • Improved reactions for NPC on the ground
  • Improved reactions for NPC on carts and trains
  • Improved navigation for NPC

Game System

  • Fixed some issues with the replay system
  • Fixed some balancing issues
  • Fixed an issue where the gun might be missing in the inventory after acquiring it in the “Whitechapel Conquest” mission
  • Fixed an unlocking issue with the Train Raids
  • Fixed an issue with the “Artisan” Trophy/Achievement

World/3D/Menu/HUD

  • The Time Anomaly icon was increased to have a better visibility on the map
  • Fixed some issues with the messages for the mission in the HUD
  • Fixed some icon issues
  • Fixed some lighting issues
  • Fixed some low resolution and corrupted texture issues
  • Fixed some level of detail issues
  • Fixed issues with props in the world

Fight

  • Fixed some issues during fights with NPCs
  • Fixed issues with counter attacks
  • Fixed some camera issues

Mission

  • Fixed an issue in the Fight Club
  • Fixed an issue where the player could not enter the Time Anomaly mission
  • Fixed some issues with the mission objectives and secondary constraints not updating properly
  • Fixed issues with the fast travel
  • Fixed some issues where the missions could be blocked after some cinematics
  • Fixed some issues with Crawford Starrick in the last mission, “A Night To Remember”

Behavior

  • Fixed some issues with the coerce system
  • Fixed some issues with the cover system
  • Fixed some issues with the parkour and navigation
  • Fixed some animation issues
  • Fixed some camera issues
  • Fixed some issues with the rope launcher
  • Fixed an issue where the player could sometimes fall under the map
Aurelio Vindigni Ricca
Fotografo, redattore e managing editor sul web, grande appassionato di cinema, automobili e tech enthusiast della peggior specie. Sulle dita porto i calli del basso ma non disdegno affatto la chitarra acustica. Mi piacciono i temporali e le biografie che si prendono poco sul serio.

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